The Shadowrun: Denver campaign is my first ever crack at GMing. It was played using the Shadowrun 4th Ed rules, primarily using only the core ruleset. Some additional gear was added from additional rulebooks as time went on.
Shortcuts to important sections are included below for quick reference.
- Campaign Introduction
- Character Bios
- Campaign Logs
- Mission 00 – The Mission
- Mission 01 – Parliament of Theives
- Mission 02 – Best Served Cold
- Mission 03 – The Grab
- Mission 04 – Thrash the Body Electric
- Mission 05 – Through a Rose Colored Display Link
- Mission 06 – The Flip Side
- Mission 07 – An Ounce of Prevention
- Mission 08 – Chasing the Dragon
- Mission 09 – Tunnel Vision
- Mission 10 – Twist and Insult
- Mission 11 – Rising Sin
- Mission 12 – Winter Wonderland
- Mission 13 – Take-Out Service
- Mission 14 – Wetwork, Pure and Simple
- Mission 15 – Critical Care
- Mission 16 – Primal Forces
- Mission 17 – Patient Zero
- Mission 18 – A Very Bad Day
- Side Mission 01 – The Curious Conch
- Side Mission 02 – Delivery Assistance
- Mission 19 – By Any Means Necessary
- Side Mission 03 – The Bleeding Edge, Chapter 1
- Mission 20 – Career Path
- Side Mission 04 – The Bleeding Edge, Chapter 2
- Side Mission 05 – Eco Trouble
- Mission 21 – Happenstance
- Mission 22 – Backlash
- Mission 23 – Prodigal Son
- Mission 24 – Hubris and Humility
- Mission 25 – Done Deal
- Campaign Conclusion
Enjoy!
– Geoff
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